Difference between revisions of "Napalm Strike"

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{{Weapon|[[Image:Napalmstrikeicon.png]]|Napalm Strike
 
{{Weapon|[[Image:Napalmstrikeicon.png]]|Napalm Strike
 
|Air Strike
 
|Air Strike
|F6 (x2) - W:A and WWP
+
|w2key=F6 (x3)|wakey=F6 (x2)
F6 (x3) - Worms 2
+
||Victim(s) gets burned by fire
|Victim(s) gets burned by fire
+
 
|W:A, WWP}}
 
|W:A, WWP}}
 +
{{Power}}
 +
|-
 +
!Power
 +
!Number of<br/>missiles
 +
!Maximum<br/>injury (explosion)
 +
|-
 +
|11||2||7 hp
 +
|-
 +
|6||2||12
 +
|-
 +
|12||3||10
 +
|-
 +
|7||3||13
 +
|-
 +
|1||4||12
 +
|-
 +
|2||4||13
 +
|-
 +
|3||5||15
 +
|-
 +
|4||5||16
 +
|-
 +
|5||6||18
 +
|-
 +
|9||7||16
 +
|-
 +
|14||6||22
 +
|-
 +
|10||10||18
 +
|-
 +
|15||7||30
 +
{{Power-end|The "maximum injury" is only from the initial missiles' explosions. They are the same as of [[Air Strike]], but divided by 2 and rounded down. Values are per missile. Sorted by total damage from all the missiles.}}
  
 
__NOTOC__
 
__NOTOC__
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== Tactics ==
 
== Tactics ==
 
 
* Since worms can "Slide" on fire, this is a very useful weapon for making enemies slide down a slope into the water.  
 
* Since worms can "Slide" on fire, this is a very useful weapon for making enemies slide down a slope into the water.  
 
* Sometimes useful for blowing up [[Oil Drum|Oil Drums]] to deal extra damage to the enemy, in addition to the fire released from the Napalm strike.
 
* Sometimes useful for blowing up [[Oil Drum|Oil Drums]] to deal extra damage to the enemy, in addition to the fire released from the Napalm strike.
  
 
== Criticisms, Problems and Weaknesses ==
 
== Criticisms, Problems and Weaknesses ==
 
 
* Fire is very wind sensitive, so be careful where you place the target.
 
* Fire is very wind sensitive, so be careful where you place the target.
 
* The fire covers a wide area, and it can be hard not to damage your own worms.
 
* The fire covers a wide area, and it can be hard not to damage your own worms.
  
 
== Tricks and glitches ==
 
== Tricks and glitches ==
 
+
* A Napalm Strike may be [[Firing targeted weapons without aiming|fired without aiming]].
* A {{PAGENAME}} may be [[Firing targeted weapons without aiming|fired without aiming]].
+
* It's possible to [[Preselecting target in mid-air|preselect the Napalm Strike target in mid-jump]].
* It's possible to [[Preselecting target in mid-air|preselect the {{PAGENAME}} target in mid-jump]].
+
  
 
== External links ==
 
== External links ==
 
{{Wormopedia}}
 
{{Wormopedia}}
 +
 +
{{weapons}}

Revision as of 11:46, 22 September 2012

(Up to Weapons)
Napalmstrikeicon.png Napalm Strike
Type: Air Strike
Keyboard selection: [W2] F6 (x3)
[WA][WWP] F6 (x2)
Standard effects: Victim(s) gets burned by fire
Present in: W:A, WWP
Power settings
Power Number of
missiles
Maximum
injury (explosion)
11 2 7 hp
6 2 12
12 3 10
7 3 13
1 4 12
2 4 13
3 5 15
4 5 16
5 6 18
9 7 16
14 6 22
10 10 18
15 7 30
The "maximum injury" is only from the initial missiles' explosions. They are the same as of Air Strike, but divided by 2 and rounded down. Values are per missile. Sorted by total damage from all the missiles.


The Napalm Strike is very similar to the Air Strike, except that the missles explode into fire that rains down onto the worms below.

Tactics

  • Since worms can "Slide" on fire, this is a very useful weapon for making enemies slide down a slope into the water.
  • Sometimes useful for blowing up Oil Drums to deal extra damage to the enemy, in addition to the fire released from the Napalm strike.

Criticisms, Problems and Weaknesses

  • Fire is very wind sensitive, so be careful where you place the target.
  • The fire covers a wide area, and it can be hard not to damage your own worms.

Tricks and glitches

External links

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