Difference between revisions of "Manual errata"

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(timeline update)
(replaced list with that from ReadMe, with better wording)
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== Errata ==
 
== Errata ==
# Page 25: the '''Invisibility''' utility only appears in the weapon panel in network games, regardless how many teams there are.
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# Page 11: The strike weapons '''Mail Strike''' and '''MB Bomb''' are also affected by wind.
# Page 25: the '''Invisibility''' utility remains active until any weapon except Prod is used (manual states that it lasts until your team's next turn).
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# Page 12: '''Girder Starter-Pack''' is incorrectly documented as "Bridge Kit".
# Page 45: the default port used for hosting games is 17011, not 17217. No port needs to be forwarded or opened for network chat, nor is port 17317 used for anything at all.
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# Page 14: '''Earthquake''' does not cause the water to rise.
# Page 03: [[Select worm]] is typo'd as '''WORMSELECT'''.
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# Page 25: The '''Invisibility''' utility only appears in the weapon panel in network games, regardless how many teams there are.
# Page 02: Worms Armageddon is not the final chapter of the "phenomenally successful WORMS series".
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# Page 25: The '''Invisibility''' utility remains active until any damaging weapon is used — specifically, anything other than Girder, Girder Starter Pack, Prod, Freeze, Ninja Rope, Bungee, Parachute, Teleport, Freeze, Select Worm, Skip Go, Surrender, and all Utilities.
# Page 11: Omitted strike weapons affected by wind: Mail Strike, MB Bomb.
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# Page 25: '''Laser Sight''' is incorrectly documented as "Laser Target".
# Page 12: "Bridge Kit" is actually known as girder pack.
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# Page 25: '''Fast Walk''' and '''Laser Sight''' last for just one turn.
# Page 14: Earthquake does not cause the water to rise.
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# Page 45: The default port used for hosting games is '''17011''', not 17217.
# Page 25: Fast-walk and laser sight (not "laser target") last for just one turn.
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Revision as of 09:21, 27 September 2008

The Beta ReadMe file contains an errata of the bloops contained in the original game manual. You can help by spotting more errors and providing corrections. To add them, click on edit and add them to the list at the bottom.

Here's a link to the electronic (PDF) version of the manual: http://images.trygames.com/manuals/Worms_Armageddon.pdf

Errata

  1. Page 11: The strike weapons Mail Strike and MB Bomb are also affected by wind.
  2. Page 12: Girder Starter-Pack is incorrectly documented as "Bridge Kit".
  3. Page 14: Earthquake does not cause the water to rise.
  4. Page 25: The Invisibility utility only appears in the weapon panel in network games, regardless how many teams there are.
  5. Page 25: The Invisibility utility remains active until any damaging weapon is used — specifically, anything other than Girder, Girder Starter Pack, Prod, Freeze, Ninja Rope, Bungee, Parachute, Teleport, Freeze, Select Worm, Skip Go, Surrender, and all Utilities.
  6. Page 25: Laser Sight is incorrectly documented as "Laser Target".
  7. Page 25: Fast Walk and Laser Sight last for just one turn.
  8. Page 45: The default port used for hosting games is 17011, not 17217.
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