From Worms Knowledge Base
|Keyboard selection:||Util. (~ key) (x1)|
|Standard effects:||Moves worm|
|Present in:||Worms 2, W:A, WWP|
The Jet Pack is a movement utility, allowing the player to quickly get around the terrain unhindered. It has two thrusters, one to push the worm upwards, and another to direct the worm left or right. It has 30 fuel, which is drained at 6/sec per thruster, and the Jet Pack will instantly be deactivated once fuel runs out or the turn ends. While using the Jet Pack, the worm will fall at a slower rate than normal, even if no thrusters are used, and won't suffer from any fall damage. Weapons can be dropped while using the Jet Pack, after which the fuel is ignored and the Jet Pack will last until the retreat time ends.
- Due to its unlimited use during retreat time, this is commonly exploited by dropping any weapon when the fuel is nearly out, getting the Jet Pack to last that much longer.
- Deactivating the Jet Pack resets all horizontal velocity, which is handy for landing on pixels and jet-pack-o-cides.
Criticisms, Problems and Weaknesses
- The Jet Pack will be lost from the inventory as soon as any fuel is used up.
By default, the Jet Pack is only available through Utility crates or an unedited Intermediate scheme, but beating Mission 8 unlocks the Jet Pack Cheat in the scheme editor.