Difference between revisions of "Jet Pack"

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{{ParentArticle|[[Game logic]]}}
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{{ParentArticle|[[Weapons]]}}
{{Weapon|[[Image:Jetpackicon.png]]|Jetpack
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{{Weapon|[[Image:Jetpackicon.png|55px]]|Jet Pack
 
|Movement utility
 
|Movement utility
 
|Util. (x1)
 
|Util. (x1)
 
|Moves worm
 
|Moves worm
|WA, WWP}}
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|Worms 2, W:A, WWP}}
 
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{{Power|15em}}
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|-
 +
!Power
 +
!Fuel
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|-
 +
|1-5
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|30
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|-
 +
|6
 +
|unltd.
 +
|-
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|''X'' (7-256)
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|''X-6'' (1-250)
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{{Power-end|Fuel of values different from 30 only works with the version 3.6.29.0.}}
 
__NOTOC__
 
__NOTOC__
The Jetpack is a movement utility, allowing the player to quickly get around the terrain unhindered. It has two thrusters, one to push the worm upwards, and another to direct the worm left or right. It has 30 fuel, which is drained at 6/sec per thruster, and the Jetpack will instantly be deactivated once fuel runs out or the turn ends.
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The Jet Pack is a movement utility, allowing the player to quickly get around the terrain unhindered. It has two thrusters, one to push the worm upwards, and another to direct the worm left or right. It has usually 30 fuel (in version 3.6.29.0 it can be set to other values), which is drained at 6/sec per thruster, and the Jet Pack will instantly be deactivated once fuel runs out or the turn ends.
While using the Jetpack, the worm will fall at a slower rate than normal, even if no thrusters are used, and won't suffer from any fall damage. Weapons can be dropped while using the Jetpack, after which the fuel is ignored and the Jetpack will last until the retreat time ends.
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While using the Jet Pack, the worm will fall at a slower rate than normal, even if no thrusters are used, and won't suffer from any fall damage. Weapons can be dropped while using the Jet Pack, after which the fuel is ignored and the Jet Pack will last until the retreat time ends.
  
 
== Tactics ==
 
== Tactics ==
* Due to its unlimited use during retreat time, this is commonly exploited by dropping any weapon when the fuel is nearly out, getting the Jetpack to last that much longer.
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* Due to its unlimited use during retreat time, this is commonly exploited by dropping any weapon when the fuel is nearly out, getting the Jet Pack to last that much longer.
* Deactivating the jetpack resets all horizontal velocity, which is handy for landing on pixels and jet-pack-o-cides.
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* Deactivating the Jet Pack resets all horizontal velocity, which is handy for landing on pixels and jet-pack-o-cides.
  
 
== Criticisms, Problems and Weaknesses ==
 
== Criticisms, Problems and Weaknesses ==
* The Jetpack will be lost from the inventory as soon as ''any'' fuel is used up.
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* The Jet Pack will be lost from the inventory as soon as ''any'' fuel is used up.
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== Glitches ==
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* [[Floating weapon glitch]]
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* [[Instant self-bounce/hit of a Ninja Rope weapon drop]]
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* [[Bungee from Jet Pack]]
  
 
== W:A Cheats ==
 
== W:A Cheats ==
By default, the Jetpack is only available through Utility crates or an unedited [[Intermediate]] scheme, but beating Mission 8 unlocks the Jetpack Cheat in the scheme editor.
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By default, the Jet Pack is only available through Utility crates or an unedited [[Intermediate]] scheme, but beating Mission 8 unlocks the Jet Pack Cheat in the scheme editor.
 +
 
 +
== External links ==
 +
{{Wormopedia}}
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 +
 
 +
{{Weapons}}

Revision as of 14:43, 26 July 2010

(Up to Weapons)
Jetpackicon.png Jet Pack
Type: Movement utility
Keyboard selection: Util. (x1)
Standard effects: Moves worm
Present in: Worms 2, W:A, WWP
Power settings
Power Fuel
1-5 30
6 unltd.
X (7-256) X-6 (1-250)
Fuel of values different from 30 only works with the version 3.6.29.0.

The Jet Pack is a movement utility, allowing the player to quickly get around the terrain unhindered. It has two thrusters, one to push the worm upwards, and another to direct the worm left or right. It has usually 30 fuel (in version 3.6.29.0 it can be set to other values), which is drained at 6/sec per thruster, and the Jet Pack will instantly be deactivated once fuel runs out or the turn ends. While using the Jet Pack, the worm will fall at a slower rate than normal, even if no thrusters are used, and won't suffer from any fall damage. Weapons can be dropped while using the Jet Pack, after which the fuel is ignored and the Jet Pack will last until the retreat time ends.

Tactics

  • Due to its unlimited use during retreat time, this is commonly exploited by dropping any weapon when the fuel is nearly out, getting the Jet Pack to last that much longer.
  • Deactivating the Jet Pack resets all horizontal velocity, which is handy for landing on pixels and jet-pack-o-cides.

Criticisms, Problems and Weaknesses

  • The Jet Pack will be lost from the inventory as soon as any fuel is used up.

Glitches

W:A Cheats

By default, the Jet Pack is only available through Utility crates or an unedited Intermediate scheme, but beating Mission 8 unlocks the Jet Pack Cheat in the scheme editor.

External links


Weapons
Jet PackLow GravityFast WalkLaser SightInvisibilityBazookaHoming MissileMortarHoming PigeonSheep LauncherGrenadeCluster BombBanana BombBattle AxeEarthquakeShotgunHandgunUziMinigunLongbowFire PunchDragon BallKamikazeSuicide BomberProdDynamiteMineSheepSuper Sheep (Aqua Sheep)Mole BombAir StrikeNapalm StrikeMail StrikeMine StrikeMole SquadronBlow TorchPneumatic DrillGirderBaseball BatGirder Starter PackNinja RopeBungeeParachuteTeleportScales of JusticeSuper Banana BombHoly Hand GrenadeFlame ThrowerSalvation ArmyMB BombPetrol BombSkunkPriceless Ming VaseFrench Sheep StrikeMike's Carpet BombMad CowsOld WomanConcrete DonkeyIndian Nuclear TestArmageddonSkip GoSurrenderSelect WormFreezePatsy's Magic BulletCrate ShowerCrate SpyDamage x2Double Turn TimeHoming Cluster BombHoming Air StrikeConfused Sheep StrikeCloned SheepNuclear BombGrenade LauncherSheep-on-a-RopeChainsawAbout this imageWeapon navbox.png
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