Intermediate

From Worms Knowledge Base

Revision as of 23:53, 22 February 2009 by Konar6 (Talk | contribs) (+ replay)

Jump to: navigation, search
(Up to Schemes)
Click to watch (W:A + Beta Update required) W:A replay: An example of an Intermediate game with Koras,
Jigsaw, PiNK and Rafka; taken from Worm Olympics
Download · Info
Game setup
Scheme
Intermediate:
Download
View scheme settings
Map
Any map
Worms
Any number

Intermediate is the standard default scheme. It's the one played with on Deathmatch games, and the one selected by default when you go to create a game. This scheme is also commonly reffered to as "Normal", but the term "normal" also usually defines any non-specific game scheme based around the standard Worms gameplay. Certain specific other game types go by their own name e.g. Elite.

The Intermediate scheme contains a large variety of weapons, with many of the basic weapons in large or infinite supply and more powerful ones more limited. The benefit of this scheme is that it's varied enough to allow a few alternative methods of playing whilst remaining balanced. There is a fair number of transportation and defensive weapons, and Sudden Death results in all worms being reduced to 1 health point. Most players of Worms have played this scheme due to it's prevailence offline, and so most people are familiar with it.

A misconception about Intermediate is that in it, tactics don't play as large a part as they do in other schemes due to its variety, but this is not the case. Due to its variety, tactics can play a very large part in becoming a good player, due to the way you need to prepare against a large number of alternatives. Similarly, being able to use a large variety of weapons effectively will give the player a significant advantage.

Personal tools