Difference between revisions of "Idle weapon animation continues after turn end"

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* [[Surrender]]
 
* [[Surrender]]
 
* [[Select Worm]]
 
* [[Select Worm]]
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[[Image:SkipTest.png|frame|left|With this glitch, you can see some funny screens like this one, where many worms compete their jump-rope skills.]]

Latest revision as of 13:54, 8 June 2010

Click to watch (W:A + Beta Update required) W:A replay: Skip Go demonstration
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Click to watch (W:A + Beta Update required) W:A replay: Surrender demonstration
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Click to watch (W:A + Beta Update required) W:A replay: Select Worm demonstration
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Looping idle animations of some weapons may continue to play after the turn has ended. This glitch manifests when the turn time expires a certain number of frames (or possibly a multiple of it) after the weapon is selected.

Weapons affected by this glitch:

With this glitch, you can see some funny screens like this one, where many worms compete their jump-rope skills.
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