Difference between revisions of "Holy War"

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m (Standard scheme: these settings are all wrong and need fixed later)
m (Standard scheme: removing section because it's all wrong anyway)
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__NOTOC__
 
__NOTOC__
==Standard scheme==
 
  
{{Option settings|inf.|1|on|on|off|off|off|off|inf.|20|5|?|5 to 15|off|0|0|0|n/a|none|n/a|none|n/a|off|off|off|off|off}}
 
{{Weapon settings start}}
 
{{Weapon setting|Parachute|inf.|n/a|0|0}}
 
{{Weapon setting|Girder|5|5|0|0}}
 
{{Weapon setting|Girder Starter Pack|inf.|5|0|0}}
 
{{Weapon setting|Teleport|inf.|n/a|0|0}}
 
{{Weapon setting|Holy Hand Grenade|inf.|3|0|0}}
 
{{Weapon settings end}}
 
  
 
==Objective==
 
==Objective==

Revision as of 09:32, 22 May 2008

(Up to Schemes)

Holy war is a weapon-based scheme played by members of all three second-generation Worms games.



Objective

  • Destroy all enemy worms.

Standard rules

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