https://worms2d.info/?title=Gamma_Gun&feed=atom&action=historyGamma Gun - Revision history2024-03-29T12:11:37ZRevision history for this page on the wikiMediaWiki 1.26.3https://worms2d.info/?title=Gamma_Gun&diff=4993&oldid=prevRun! at 19:10, 15 October 20072007-10-15T19:10:10Z<p></p>
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<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{ParentArticle|[[Weapons]]}}</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{ParentArticle|[[Weapons <ins class="diffchange diffchange-inline">(Worms Unlimited)</ins>]]}}</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This one is fired just like a shotgun, only with one shot and a big twist. The gamma shot that is fired can pass straight through terrain unhindered. When it comes into contact with a worm or object, that's when it takes effect. The shot creates no explosion (unless it hits a barrel or mine) but gives any worm it makes contact with a nasty cancer, which acts like a mild poison.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This one is fired just like a shotgun, only with one shot and a big twist. The gamma shot that is fired can pass straight through terrain unhindered. When it comes into contact with a worm or object, that's when it takes effect. The shot creates no explosion (unless it hits a barrel or mine) but gives any worm it makes contact with a nasty cancer, which acts like a mild poison.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This weapon really does remove a lot of the strategy from Worms, as it does not need to take the topology of the map into account. As a gun which always fires in a straight line, this weapon can therefore shoot anywhere on the map... and weapons that do that are not generally looked at with approval.  It should be noted however that it can be very difficult to shoot someone from even just somewhat far away, even when the shot goes in a straight line.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This weapon really does remove a lot of the strategy from Worms, as it does not need to take the topology of the map into account. As a gun which always fires in a straight line, this weapon can therefore shoot anywhere on the map... and weapons that do that are not generally looked at with approval.  It should be noted however that it can be very difficult to shoot someone from even just somewhat far away, even when the shot goes in a straight line.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">[[Category:Hypothetical weapons]]</del></div></td><td colspan="2"> </td></tr>
</table>Run!https://worms2d.info/?title=Gamma_Gun&diff=3295&oldid=prevMelon at 11:25, 14 May 20072007-05-14T11:25:12Z<p></p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 11:25, 14 May 2007</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">{{ParentArticle|[[Weapons]]}}</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This one is fired just like a shotgun, only with one shot and a big twist. The gamma shot that is fired can pass straight through terrain unhindered. When it comes into contact with a worm or object, that's when it takes effect. The shot creates no explosion (unless it hits a barrel or mine) but gives any worm it makes contact with a nasty cancer, which acts like a mild poison.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This one is fired just like a shotgun, only with one shot and a big twist. The gamma shot that is fired can pass straight through terrain unhindered. When it comes into contact with a worm or object, that's when it takes effect. The shot creates no explosion (unless it hits a barrel or mine) but gives any worm it makes contact with a nasty cancer, which acts like a mild poison.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
</table>Melonhttps://worms2d.info/?title=Gamma_Gun&diff=2897&oldid=prevMuzer: Again, making it clearer2007-02-21T13:26:40Z<p>Again, making it clearer</p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 13:26, 21 February 2007</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l3" >Line 3:</td>
<td colspan="2" class="diff-lineno">Line 3:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This shouldn't be at all difficult to progam in the slightest. The game will simply have to ignore land when the gun is fired. This weapon is useful for flushing out darksiders, but also makes a good darksider weapon as worms can use it from beneath the terrain. The ability to 'poison' a worm at long range is also useful. Although, because there is no risk to yourself, like there is with the skunk, some may see this as a weapon too easy to use.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This shouldn't be at all difficult to progam in the slightest. The game will simply have to ignore land when the gun is fired. This weapon is useful for flushing out darksiders, but also makes a good darksider weapon as worms can use it from beneath the terrain. The ability to 'poison' a worm at long range is also useful. Although, because there is no risk to yourself, like there is with the skunk, some may see this as a weapon too easy to use.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>This weapon really does remove a lot of the strategy from Worms, as it does not need to take the topology of the map into account. As a gun which always fires in a straight line, this weapon can therefore shoot anywhere on the map... and weapons that do that are not generally looked at with approval.  It should <del class="diffchange diffchange-inline">however </del>be noted that it can be very difficult to shoot someone from even just somewhat far away, even when the shot goes in a straight line.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>This weapon really does remove a lot of the strategy from Worms, as it does not need to take the topology of the map into account. As a gun which always fires in a straight line, this weapon can therefore shoot anywhere on the map... and weapons that do that are not generally looked at with approval.  It should be noted <ins class="diffchange diffchange-inline">however </ins>that it can be very difficult to shoot someone from even just somewhat far away, even when the shot goes in a straight line.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Hypothetical weapons]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Hypothetical weapons]]</div></td></tr>
</table>Muzerhttps://worms2d.info/?title=Gamma_Gun&diff=2896&oldid=prevMuzer: Make it just a slight bit clearer2007-02-21T13:26:09Z<p>Make it just a slight bit clearer</p>
<table class='diff diff-contentalign-left'>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 13:26, 21 February 2007</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l3" >Line 3:</td>
<td colspan="2" class="diff-lineno">Line 3:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This shouldn't be at all difficult to progam in the slightest. The game will simply have to ignore land when the gun is fired. This weapon is useful for flushing out darksiders, but also makes a good darksider weapon as worms can use it from beneath the terrain. The ability to 'poison' a worm at long range is also useful. Although, because there is no risk to yourself, like there is with the skunk, some may see this as a weapon too easy to use.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This shouldn't be at all difficult to progam in the slightest. The game will simply have to ignore land when the gun is fired. This weapon is useful for flushing out darksiders, but also makes a good darksider weapon as worms can use it from beneath the terrain. The ability to 'poison' a worm at long range is also useful. Although, because there is no risk to yourself, like there is with the skunk, some may see this as a weapon too easy to use.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>This weapon really does remove a lot of the strategy from Worms, as it does not need to take the topology of the map into account. As a gun which always fires in a straight line, this weapon can therefore shoot anywhere on the map... and weapons that do that are not generally looked at with approval.  It should be noted that it can be very difficult to shoot someone from even just somewhat far away, even when the shot goes in a straight line.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>This weapon really does remove a lot of the strategy from Worms, as it does not need to take the topology of the map into account. As a gun which always fires in a straight line, this weapon can therefore shoot anywhere on the map... and weapons that do that are not generally looked at with approval.  It should <ins class="diffchange diffchange-inline">however </ins>be noted that it can be very difficult to shoot someone from even just somewhat far away, even when the shot goes in a straight line.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Hypothetical weapons]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Hypothetical weapons]]</div></td></tr>
</table>Muzerhttps://worms2d.info/?title=Gamma_Gun&diff=2895&oldid=prevToastline at 23:03, 20 February 20072007-02-20T23:03:12Z<p></p>
<table class='diff diff-contentalign-left'>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 23:03, 20 February 2007</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l3" >Line 3:</td>
<td colspan="2" class="diff-lineno">Line 3:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This shouldn't be at all difficult to progam in the slightest. The game will simply have to ignore land when the gun is fired. This weapon is useful for flushing out darksiders, but also makes a good darksider weapon as worms can use it from beneath the terrain. The ability to 'poison' a worm at long range is also useful. Although, because there is no risk to yourself, like there is with the skunk, some may see this as a weapon too easy to use.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This shouldn't be at all difficult to progam in the slightest. The game will simply have to ignore land when the gun is fired. This weapon is useful for flushing out darksiders, but also makes a good darksider weapon as worms can use it from beneath the terrain. The ability to 'poison' a worm at long range is also useful. Although, because there is no risk to yourself, like there is with the skunk, some may see this as a weapon too easy to use.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>This weapon really does remove a lot of the strategy from Worms, as it does not need to take the topology of the map into account. As a gun which always fires in a straight line, this weapon can therefore shoot anywhere on the map... and weapons that do that are not generally looked at with approval.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>This weapon really does remove a lot of the strategy from Worms, as it does not need to take the topology of the map into account. As a gun which always fires in a straight line, this weapon can therefore shoot anywhere on the map... and weapons that do that are not generally looked at with approval<ins class="diffchange diffchange-inline">.  It should be noted that it can be very difficult to shoot someone from even just somewhat far away, even when the shot goes in a straight line</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Hypothetical weapons]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Hypothetical weapons]]</div></td></tr>
</table>Toastlinehttps://worms2d.info/?title=Gamma_Gun&diff=1948&oldid=prevRun! at 10:57, 22 July 20062006-07-22T10:57:37Z<p></p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 10:57, 22 July 2006</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This weapon really does remove a lot of the strategy from Worms, as it does not need to take the topology of the map into account. As a gun which always fires in a straight line, this weapon can therefore shoot anywhere on the map... and weapons that do that are not generally looked at with approval.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This weapon really does remove a lot of the strategy from Worms, as it does not need to take the topology of the map into account. As a gun which always fires in a straight line, this weapon can therefore shoot anywhere on the map... and weapons that do that are not generally looked at with approval.</div></td></tr>
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</table>Run!https://worms2d.info/?title=Gamma_Gun&diff=1437&oldid=prevRUN at 00:00, 15 January 20012001-01-15T00:00:00Z<p></p>
<p><b>New page</b></p><div>This one is fired just like a shotgun, only with one shot and a big twist. The gamma shot that is fired can pass straight through terrain unhindered. When it comes into contact with a worm or object, that's when it takes effect. The shot creates no explosion (unless it hits a barrel or mine) but gives any worm it makes contact with a nasty cancer, which acts like a mild poison.<br />
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This shouldn't be at all difficult to progam in the slightest. The game will simply have to ignore land when the gun is fired. This weapon is useful for flushing out darksiders, but also makes a good darksider weapon as worms can use it from beneath the terrain. The ability to 'poison' a worm at long range is also useful. Although, because there is no risk to yourself, like there is with the skunk, some may see this as a weapon too easy to use.<br />
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This weapon really does remove a lot of the strategy from Worms, as it does not need to take the topology of the map into account. As a gun which always fires in a straight line, this weapon can therefore shoot anywhere on the map... and weapons that do that are not generally looked at with approval.</div>RUN