From Worms Knowledge Base
wkFkeyRearrange is a module for WormKit that allows you to completely change the order of weapons in each F* key (including tilde for utilities).
There must be a configuration file with name "wkFKeysSetup.txt" in the same directory that the module is (a configuration file with default weapons layout is included in the package)
Configuration file is a plain text file made of lines with weapon definitions and comments. Commented lines must start with a ";" (semicolon) character.
The file must contain 13 uncommented lines: first line is for utilities section, second for F1, third for F2 etc. Each uncommented line must contain a weapons list, separated by a comma character.
WARNING: every weapon that module does not recognise, will be skipped without any notice, be careful there.
You can do anything you want with weapons list, there may be up to 256 weapons for each key. Though writing one weapon in line twice will lead to strange behaviour.
Default weapons layout
;F0 (tilde) Jet Pack,Low Gravity,Fast Walk,Laser Sight,Invisibility ;F1 Bazooka,Homing Missile,Mortar,Homing Pigeon,Sheep Launcher ;F2 Grenade,Cluster Bomb,Banana Bomb,Battle Axe,Earth Quake ;F3 Shotgun,Handgun,Uzi,Minigun,Longbow ;F4 Fire Punch,Dragon Ball,Kamikaze,Suicide Bomber,Prod ;F5 Dynamite,Mine,Sheep,Super Sheep,Aqua Sheep,Mole Bomb ;F6 Air Strike,Napalm Strike,Mail Strike,Mine Strike,Mole Squadron ;F7 BlowTorch,Pneumatic Drill,Girder,Baseball Bat,Girder Starter-Pack ;F8 Ninja Rope,Bungee,Parachute,Teleport,Scales of Justice ;F9 Super Banana Bomb,Holy Hand-Grenade,Flame Thrower,Salvation Army,MB Bomb ;F10 Petrol Bomb,Skunk,Priceless Ming Vase,French Sheep Strike,Mike's Carpet Bomb ;F11 Mad Cow,Old Woman,Concrete Donkey,Indian Nuclear Test,Armageddon ;F12 Skip Go,Surrender,Select Worm,Freeze,Patsy's Magic Bullet
Currently wkFkeyRearrange supports version 126.96.36.199 and 188.8.131.52 of WA