Difference between revisions of "File formats"

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Like most other games, Worms uses many proprietary file formats to store its data.
 
Like most other games, Worms uses many proprietary file formats to store its data.
  
= Second Generation File Formats =
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== Second Generation File Formats ==
  
== Worms 2 ==
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=== Worms 2 ===
  
=== Graphics ===
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==== Graphics ====
 
* [[Graphics directory]] (*.dir)
 
* [[Graphics directory]] (*.dir)
 
* [[Image file]] (*.img)
 
* [[Image file]] (*.img)
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* [[Monochrome map (Worms 2)|Monochrome map]] (*.lev)
 
* [[Monochrome map (Worms 2)|Monochrome map]] (*.lev)
  
=== Configuration ===
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==== Configuration ====
 
* [[Options file]] (*.opt)
 
* [[Options file]] (*.opt)
 
* [[Weapons file]] (*.wep)
 
* [[Weapons file]] (*.wep)
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== Worms Armageddon ==
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=== Worms Armageddon ===
  
=== Graphics ===
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==== Graphics ====
 
* [[Graphics directory]] (*.dir)
 
* [[Graphics directory]] (*.dir)
 
* [[Image file]] (*.img)
 
* [[Image file]] (*.img)
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* [[Custom team grave]] (*.bmp)
 
* [[Custom team grave]] (*.bmp)
  
=== Configuration ===
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==== Configuration ====
 
* [[Game scheme file]] (*.wsc)
 
* [[Game scheme file]] (*.wsc)
 
* [[Team file]] (*.wgt)
 
* [[Team file]] (*.wgt)
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* [[Game configuration]] (registry/INI settings)
 
* [[Game configuration]] (registry/INI settings)
  
=== Other ===
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==== Other ====
 
* [[Replay file]] (*.WAgame)
 
* [[Replay file]] (*.WAgame)
  
  
  
= First Generation File Formats =
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== First Generation File Formats ==
  
  
== Worms ==
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=== Worms ===
=== Graphics ===
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==== Graphics ====
 
* [[Colour map (First generation)|Colour map]] (*.wrm)
 
* [[Colour map (First generation)|Colour map]] (*.wrm)
  
=== Misc. ===
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==== Misc. ====
 
* [[Soundbank]] (no extension)
 
* [[Soundbank]] (no extension)
 
* [[TWSTUFF]] (TW*)
 
* [[TWSTUFF]] (TW*)
  
== Worms: Reinforcements / United ==
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=== Worms: Reinforcements / United ===
=== Graphics ===
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==== Graphics ====
 
* [[Colour map (First generation)|Colour map]] (*.pcx)
 
* [[Colour map (First generation)|Colour map]] (*.pcx)
  
=== Configuration ===
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==== Configuration ====
 
* [[Team file (First generation)|Team file]] (*.cfg)
 
* [[Team file (First generation)|Team file]] (*.cfg)
  
=== Misc. ===
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==== Misc. ====
 
* [[Soundbank]] (*.sfx)
 
* [[Soundbank]] (*.sfx)
  
  
== Worms: The Directors Cut ==
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=== Worms: The Directors Cut ===
=== Graphics ===
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==== Graphics ====
 
* [[DIY terrain]] (*.diy)
 
* [[DIY terrain]] (*.diy)
 
* [[Monochrome map (First generation)|Monochrome map]] (*.gft)
 
* [[Monochrome map (First generation)|Monochrome map]] (*.gft)
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* [[Colour map (First generation)|Colour map]] (*.wrm and *.wrm16)
 
* [[Colour map (First generation)|Colour map]] (*.wrm and *.wrm16)
  
=== Configuration ===
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==== Configuration ====
 
* [[Options file (First generation)|Options file]] (*.opt)
 
* [[Options file (First generation)|Options file]] (*.opt)
 
* [[Team file (First generation)|Team file]] (no extension)
 
* [[Team file (First generation)|Team file]] (no extension)
  
=== Misc. ===
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==== Misc. ====
 
* [[Soundbank]] (variable extensions)
 
* [[Soundbank]] (variable extensions)
 
* [[TWSTUFF]] (TW*)
 
* [[TWSTUFF]] (TW*)
  
 
__NOTOC__
 
__NOTOC__

Revision as of 17:31, 18 July 2008

Like most other games, Worms uses many proprietary file formats to store its data.

Second Generation File Formats

Worms 2

Graphics

Configuration


Worms Armageddon

Graphics

Configuration

Other


First Generation File Formats

Worms

Graphics

Misc.

Worms: Reinforcements / United

Graphics

Configuration

Misc.


Worms: The Directors Cut

Graphics

Configuration

Misc.


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