File:Ghost Knocking.wsc

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Revision as of 23:25, 22 February 2009 by Konar6 (Talk | contribs) (A Ghost Knocking scheme.)

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Ghost_Knocking.wsc(file size: 297 bytes, MIME type: application/x-wa-scheme)

A Ghost Knocking scheme.

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Date/TimeThumbnailDimensionsUserComment
current23:25, 22 February 2009
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time10 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeEnabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise20 pixels/turn
Weapon crate probability70%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (40)
Mine delay3 seconds
Dud minesYes
Manual worm placementNo
Initial worm energy200
Turn time30 seconds
Round time15 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Prod1★★★2 turns5%
Ninja rope★★★★★2 turns0%
Parachute0 turns0%
Teleport20 turns2%
Invisibility0 turns0%
(297 bytes)Konar6 (Talk | contribs)A Ghost Knocking scheme.
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