Difference between revisions of "File:Concrete Donkey.svg"

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Created from scratch using InkScape to trace the following overlayed bitmaps:
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Created from scratch using Inkscape to trace the following overlayed bitmaps:
  
 
# Highest resolution known version, from a terrain in the Worms Armageddon Screensaver (http://www.dream17.co.uk/download.php?id=59)  
 
# Highest resolution known version, from a terrain in the Worms Armageddon Screensaver (http://www.dream17.co.uk/download.php?id=59)  

Revision as of 05:00, 25 July 2009

Created from scratch using Inkscape to trace the following overlayed bitmaps:

  1. Highest resolution known version, from a terrain in the Worms Armageddon Screensaver (http://www.dream17.co.uk/download.php?id=59)
  2. 500x500 unpalettized icon (a square region including the head); highest detail known version, but doesn't cover the whole body
  3. 240x240 unpalettized full donkey, used to correct the shrunken borders in the WA Screensaver version
  4. 158x158 unpalettized game sprite, used as a reference to correct the pedestal (which was changed in other versions)

(Click here for unvectorized version)

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeThumbnailDimensionsUserComment
current11:58, 23 July 2009Thumbnail for version as of 11:58, 23 July 2009744 × 744 (39 KB)Deadcode (Talk | contribs)Created from scratch, layered, using bitmaps as a reference
04:51, 23 July 2009Thumbnail for version as of 04:51, 23 July 2009911 × 911 (52 KB)Deadcode (Talk | contribs)Vectorized from two high-resolution raster versions (one of just the bust, and another of the whole body at lower resolution). Colors are unpalettized and correct. Edited to correct some imprecisions, but additional imprecisions remain. (Will replace this
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