Difference between revisions of "File:ConcreteDonkey.png"

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Since this is combined from multiple versions, not all areas are equally sharp. However, the colors in #1 were corrected to match the unpalettized versions.
 
Since this is combined from multiple versions, not all areas are equally sharp. However, the colors in #1 were corrected to match the unpalettized versions.
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([[:Image:Concrete_Donkey.svg|Click here for vectorized version]])

Revision as of 03:04, 24 July 2009

High resolution raster version of Concrete Donkey combined from four rasterized versions:

  1. Highest resolution known version, from a terrain in the Worms Armageddon Screensaver (http://www.dream17.co.uk/download.php?id=59)
  2. 500x500 unpalettized icon (a square region including the head); 1:1 pixel ratio maintained (this determined what size to resize the other images to)
  3. 240x240 unpalettized full donkey, used to correct the borders contracted in the WA Screensaver version; this version rendered by Animo in 1998
  4. 158x158 unpalettized game sprite, used as a reference to correct the base (which was changed in other versions)

Since this is combined from multiple versions, not all areas are equally sharp. However, the colors in #1 were corrected to match the unpalettized versions.

(Click here for vectorized version)

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeThumbnailDimensionsUserComment
current05:07, 23 July 2009Thumbnail for version as of 05:07, 23 July 2009744 × 744 (145 KB)Deadcode (Talk | contribs)High resolution raster version of Concrete Donkey combined from four rasterized versions: 1. Highest resolution known version, from a terrain in the Worms Armageddon Screensaver (http://www.dream17.co.uk/download.php?id=59) 2. 500x500 unpalettized icon (
23:11, 14 July 2009Thumbnail for version as of 23:11, 14 July 2009240 × 240 (29 KB)Deadcode (Talk | contribs)This is a version rendered by Animo in 1998, at 160% of the game sprite's size
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