File:Check Point Race.wsc

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Revision as of 16:42, 8 February 2011 by FoxHound (Talk | contribs) (Scheme for the Rope Race variation: "Check Point Race")

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Check_Point_Race.wsc(file size: 297 bytes, MIME type: application/x-wa-scheme)

Scheme for the Rope Race variation: "Check Point Race"

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Date/TimeThumbnailDimensionsUserComment
current16:42, 8 February 2011
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeAnti
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time15 seconds
Round time20 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Teleport0 turns0%
Select worm0 turns0%
(297 bytes)FoxHound (Talk | contribs)Scheme for the Rope Race variation: "Check Point Race"
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