Difference between revisions of "Dynamite will not explode while retreating worm is jumping"

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(New page: {{ParentArticle|Tricks and glitches (First generation)}} After dropping Dynamite, if the retreating worm is in the process of jumping when the fuse runs down then the Dynamite wil...)
 
 
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After dropping [[Dynamite]], if the retreating worm is in the process of jumping when the fuse runs down then the Dynamite will not detonate until the worm either lands or enters freefall.
 
After dropping [[Dynamite]], if the retreating worm is in the process of jumping when the fuse runs down then the Dynamite will not detonate until the worm either lands or enters freefall.
  
This glitch is not present in [[WormsDC]].
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It's possible that this glitch was intentional. Either way, it was fixed (or removed) in ''[[WormsDC]]''.

Latest revision as of 09:06, 29 November 2018

After dropping Dynamite, if the retreating worm is in the process of jumping when the fuse runs down then the Dynamite will not detonate until the worm either lands or enters freefall.

It's possible that this glitch was intentional. Either way, it was fixed (or removed) in WormsDC.

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