Damage dealt disappears too quickly when an RTG board is emulated

From Worms Knowledge Base

Revision as of 21:47, 2 July 2018 by Squirminator2k (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

When emulating an Amiga with a Real Time Graphics board such as a Zorro III, the damage dealt appears on the screen for a fraction of the time it appears on an unaccelerated Amiga. This can make it difficult to see how much damage was dealt by an attack.

This glitch does not occur on a real Amiga with an RTG board.

Personal tools