Difference between revisions of "Comet Dodging Race Wee"

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(Aligned the boxes horizontally - doesn't look so bad. The table thing could be moved to a template.)
m (100% luck scheme)
(2 intermediate revisions by one other user not shown)
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{| style="float:right"
 
{| style="float:right"
 
|-valign="top"
 
|-valign="top"
| {{Game_setup
+
|{{Game_setup
 
|file=Comet_Dodging_Race_Wee.wsc
 
|file=Comet_Dodging_Race_Wee.wsc
 
|scheme=Comet Dodging Race Wee
 
|scheme=Comet Dodging Race Wee
 
|map=Specifically designed pixel map
 
|map=Specifically designed pixel map
 +
|mappic=Map_specks2.svg
 
|worms=As many as possible
 
|worms=As many as possible
 
}}
 
}}
| {{ReplayBox2|Comet_Dodging_Race_Wee.wagame|Played for the [[Worm Olympics]]|screenshot=Comet_Dodging_Race_Wee.png|caption=A worm is being hit by a meteor in a Comet Dodging Race.|length=01'56"}}
+
|{{ReplayBox2|Comet_Dodging_Race_Wee.wagame|Played for the [[Worm Olympics]]|screenshot=Comet_Dodging_Race_Wee.png|caption=A worm is being hit by a meteor in a Comet Dodging Race.|length=00:01:56}}
 
|}
 
|}
'''Comet Dodging Race Wee''' (CDRW) is a scheme which involves no skill or strategy whatsoever.
+
'''Comet Dodging Race Wee''' (CDRW) is a luck-based scheme which involves no skill or strategy whatsoever.
  
 
Players sit their worms on pixels in an otherwise empty map and, each turn, activate the Armageddon weapon. The last team to survive wins the game.
 
Players sit their worms on pixels in an otherwise empty map and, each turn, activate the Armageddon weapon. The last team to survive wins the game.

Revision as of 17:55, 25 October 2013

(Up to Schemes)
Game setup
Scheme
Comet Dodging Race Wee:
Download
View scheme settings
Map
Map specks2.svg
Specifically designed pixel map
Worms
As many as possible
A worm is being hit by a meteor in a Comet Dodging Race.
A worm is being hit by a meteor in a Comet Dodging Race.
  W:A replay
Played for the Worm Olympics
Length: 00:01:56
Download · Info

Comet Dodging Race Wee (CDRW) is a luck-based scheme which involves no skill or strategy whatsoever.

Players sit their worms on pixels in an otherwise empty map and, each turn, activate the Armageddon weapon. The last team to survive wins the game.

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