Difference between revisions of "Burning Girders"

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{{ParentArticle|[[Schemes]]}}
 
{{ParentArticle|[[Schemes]]}}
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{{ReplayBox|Burning_Girders.wagame|Played for|the [[Worm Olympics]]}}
 
{{Game setup|file=Burning_Girders.wsc|scheme=Burning Girders|map=Completely empty map (girders will be automatically placed when the map loads)|worms=As many as possible}}
 
{{Game setup|file=Burning_Girders.wsc|scheme=Burning Girders|map=Completely empty map (girders will be automatically placed when the map loads)|worms=As many as possible}}
  

Revision as of 19:09, 24 July 2008

(Up to Schemes)
Click to watch (W:A + Beta Update required) W:A replay: Played for
the Worm Olympics
Download · Info
Game setup
Scheme
Burning Girders:
Download
View scheme settings
Map
Completely empty map (girders will be automatically placed when the map loads)
Worms
As many as possible

Burning Girders is a very simple scheme where players attack each other with the Petrol Bomb, on a map consisting of only randomly placed girders. No other weapons are providing except for a single Teleport, but barrels and health crates provide an extra danger, as worms can be easily swept off their girders into the water by fire.

The scheme has a rather limited scope for strategy, with the outcome mostly being determined by one's accuracy with projectile weapons and, to a lesser extent, the luck of the wind.

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