Difference between revisions of "Air Strike"

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| colspan="4" style="font-size: 80%; text-align: center" | Values are per missile.
 
| colspan="4" style="font-size: 80%; text-align: center" | Values are per missile.
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| colspan="4" style="font-size: 80%; text-align: center" | Power settings have an effect on how many missles appear.
 
| colspan="4" style="font-size: 80%; text-align: center" | Power settings have an effect on how many missles appear.
 
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== Criticisms, Problems and Weaknesses ==
 
== Criticisms, Problems and Weaknesses ==
  
* Can be rendered useless in certain indestructible map settings.
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* The Air Strike can be rendered useless in certain indestructible map settings.

Revision as of 21:27, 19 October 2007

(Up to Weapons)
Airstrikeicon.png Air Strike
Type: Air Strike
Keyboard selection: F6 (x1)
Standard effects: Up to 30hp damage per missle, small impact craters in landscape
Present in: Worms DC, Worms 2, W:A, WWP
Power settings
Power Number of

missiles

Maximum

injury

Crater

diameter

11  ?  ? hp  ? px
12  ?  ?  ?
1 4  ? 47
2  ?  ?  ?
3  ?  ?  ?
4  ?  ?  ?
5  ?  ?  ?
19  ?  ?  ?
14  ?  ?  ?
15  ?  ?  ?
Values are per missile.
Power settings have an effect on how many missles appear.


The Air Strike is a remote weapon where an group of missiles falls from the sky, striking a selected target on the ground.

Tactics

  • Don't forget you can change the direction of the strike with the left and right arrow keys. This is useful for striking Mountainsides causing worms to fly down into the water.
  • One strike can create a big hole in a bridge, causing worms to drop down; hopefully into the water.

Criticisms, Problems and Weaknesses

  • The Air Strike can be rendered useless in certain indestructible map settings.
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